Considerações Saber Sobre 33 Immortals Gameplay



Nous avons cependant eu suffisamment do matière pour nous faire une idée de la boucle d’exploration qui nous attend dans 33 Immortals. Schématiquement, nous rejoignons donc un lobby de 33 joueurs, qui se trouvent disséminé especialmentes dans une grande carte. Celle-ci comporte por nombreux objectifs secondaires pour amasser des ressources permettant por se soigner ou d’acheter divers objets, augmenter nos statistiques ou ouvrir des coffres.

Combat has a satisfying impact, though some may find it clunky when using some weapons in particular, and the tutorial could do more to ease new players in. With its striking art, rich world-building, and MMO-lite mechanics, the game has a strong foundation. The game is only now starting its early access, so if Thunder Lotus refines onboarding, enhances communication, and polishes movement, 33 Immortals will become a standout in the genre. Pros

Once raids start, players can fan out and proceed either alone or with others as they vie to take down hellish monsters and acquire treasures, heals, and powerups in order to clear the raid. Destroy enough monsters, reach the biome’s boss, and slay it to move onto the next.

It may be the same developer, but this isn’t the soothing afterlife of Spiritfarer anymore. 33 Immortals

A unique boss duo awaits at the end of Purgatory too, while the upcoming dungeon set in heaven should deliver the final fight against God for those who are worthy.

I’ve seen players perish multiple times attempting to activate these when a massive attack is about to hit or a trap is set to activate. If successful though, the result is almost always worth it. While the cooldown can be high, activating them can rain 33 Immortals Gameplay down arrows, slow enemies within an area, offer shields to allies, and more, with each player having access to one co-op power depending on their chosen weapon.

Nous surveillons donc son dfoiveloppement avec un grand inté especialmenterêt. En attendant sa sortie en 1.0, nous n’allons en tout cas pas bouder notre plaisir por replonger en Enfer, cette fois avec des amis, pour botter les fesses por Lucifer et voir les autres défis diaboliques qui attendent notre âme en peine et 32 autres compagnons. 

The focus on cooperative play is seen everywhere. Finding a healing point and using it costs resources, but it also heals nearby allies for a smaller amount. This means it’s more economical to get together and heal as a group than simply wasting money for a solo boost.

Mass multiplayer dungeon diving being its primary strength can also be a pitfall if not enough players end up being available to sustain it in a few months’ time. Game Pass is a valuable launch platform in this regard, but not having a Steam version may hurt the game more than a little.

It’s an experiment in structured chaos, and for those willing to embrace the unpredictability, it’s an experience worth diving into.

Attempting to solo almost any activity can get boring quickly. I found that even the smallest enemies can be massive bullet sponges until you build up your character with hours of upgrades. Even as a late-stage herculean character, having some backup can upgrade the amount of damage you deal exponentially. This is thanks to the title’s use of critical hits, which only begin racking up when another player is also hitting the same target.

Leaning on one another’s skills and class abilities to unleash a balanced attack against waves of monsters is a key to success.

Vu notre temps imparti relativement court, nous n’avons toutefois pas pu explorer plus avant cette partie por la progression. Il faudra donc creuser plus profondé especialmentement la question dans sa version early access disponible dès aujourd’hui. 

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